![]() It's much smaller and faster to repack than the main big data.cpk. It's recommended to use the data folder inside of data2.cpk to override the files from data.cpk. ![]() Tools Building (Only required if you want to contribute code) Tutorials Modding the game Win32 builds of the tools are provided on the /bin/ directory. Simply build LibXenoverse.lib and link it. You can also integrate LibXenoverse into your own applications if you wish to add support for these files on a custom game engine, previewer, plugin, etc. Supports both little endian (PC) and big endian (Xbox 360) files. ![]() Simple library to handle Dragon Ball Xenoverse's file formats. Dragon Ball Xenoverse Modding Tools and Library. ![]()
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